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12 Game Reviews

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Land ahoy!

I liked it. It's got a really unique and charming visual style, humor that is actually humorous and it's animated smoothly. There's just something funny about seeing a faceless man, seemingly made out of marshmallow, wearing a skull and crossbones hat, and a patch over his eye. And his peg leg is the real icing on the cake.

I would have liked a bit of music though. To set the mood. But as it is, it's still great fun.

Good stuff!

The controls are a bit awkard, especially when you're in mid-air (or is it mid-vacuum?) and there's about 3 guys who constantly pummel you with their lasers. It was a bit like the controls for Codename Gordon (The HL2 spoof), where the mouse was used for aiming in a 2d perspective. Which works and doesn't work under different terms. I'd like to see more diversity with the weapons, as well as the terrain. Interior areas would be nice as well, and it would also differentiate the gravity element, whenever you went into different areas.

It's still a fun game though. It's simple, and it works. The graphic for the hero kind of reminds me of the little spacemen from Age Of Empires 1. I don't know if you intended this, but it was the first thing which came to mind when I first started playing.

Wouldn't hurt to see a sequel, with improved gameplay.

...

Having played the original, I feel I should review the "remake".

It's basically the exact same as the first version. You havn't really improved upon the graphics at all, and you still have that annoying musical loop for every single room. You need more variation with the sound effects and atmospheric effects. Play Exmortis and see what I'm talking about. I'm a big Nightmare fan, this has a lot of potential. You need different music for all the rooms, more things that pop up and make you jump out of your seat. The foundations are there for a good experience, you just need to work on it a bit more.

This is just too much like the original game for me.

Choose your path...

I guess it's fairly safe to say that this is a homage to the Virtua Cop shooting games. I was more a fan of the Time Crisis series myself, as being able to duck from enemy fire was more skilful than relying on firing before the enemy hit you, as well as being significantly more realistic.

I think you've done a great job with this. The graphics are cartoonish, but then again, so was Virtua Cop. It's fun, it looks good and it plays well. The sounds are really good too, I think I heard a few familiar sound effects from HL2. The only thing I would complain about is the hostage voice acting. The "Help Me!" line sounds really whiney, like it's been recorded by a kid in high school. I think that's the only area that lets it down.

Good effort though. It was a lot of fun too.

fungus-shark408 responds:

It wasnt recorded by a kid in high school, it was recorded by "professional" Japanese voice actors (HOTD2).

Zombies, zombies, zombies!

I'm a big fan of zombie games and movies. It's a genre that didn't really get much attention up to a few years ago.

As for your game, I really enjoyed it. I love how you used the old sprites from the Metal Slug series. The music was creepy, the graphics were smooth and the gameplay was decent enough. Unfortunately, I accidentally blew myself up with the trip mine before I was able to get too far into the game. I think a couple new weapons would be good, as well as faster reaction times when you want to stop shooting and do a quick 180, but then again, I guess that really comes down to the skill and timing of the player, and isn't really a fault per se.

Cool idea. I am curious where you got the sprite for the hero character. I don't recall seeing him anywhere, perhaps you created it yourself?

Simply the best...

I played the original game and was totally blown away by the horrific and frightening atmosphere you had created. It's not only great due to its content, but I give it extra merit points because it was created by a fellow Aussie. It's really in the vein of something you'd see in a Clive Barker film, or even very reminiscent of the Chtulu fan creations that are all over the internet. Regardless, it is a scary premise, one with which you've created an excellent game.

The graphics, whilst simply photographs, are suitably creepy. The images of the blood against the wall is done to an effect that rivals a much higher budget equivalent. I consider myself to have fairly strong nerves. But the room with the slaughtered girls had me feeling considerably uneasy.

My only problem with this release is that it did not come with a walkthrough. I find myself searching google for "sadako puzzle". Any help you could provide would be well recieved.

Great game. I'm not going to hit you up with a string of 10's like all those other NG noobs have, but it is well earned for the 9 I've given it. The 1 point removed for the difficulty, and lack of walkthrough.

god...

learn to draw before attempting to teach other people how to.

TURTLE-MAN responds:

god...stop playing on the cp and get a life.

aha...

[sarcasm]hmm, now all you need is to watch one of the excellent tutorials on how to draw anime and you've got it all.[/sarcasm]

High-Roller responds:

Heh, thanks for the review.

Great Stuff!!

Very fun game you've made!! similar to the Penguin throwing games. All I ask is that in a possible update you include a preloader, because I wasn't sure if the page was loading or not. Otherwise, this game is fine!!

Good work.

I see...

Good compression!! (with the audio)

I'm a business, man.

Comrade Robinson @Gazbo

Age 38, Male

Screenwriter

None

Sydney, Australia

Joined on 4/22/04

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